class RuboCop::NodePattern::Compiler
def compile_wildcard(cur_node, name, seq_head)
def compile_wildcard(cur_node, name, seq_head) if name.empty? 'true' elsif @unify.key?(name) # we have already seen a wildcard with this name before # so the value it matched the first time will already be stored # in a temp. check if this value matches the one stored in the temp "(#{cur_node}#{'.type' if seq_head} == temp#{@unify[name]})" else n = @unify[name] = next_temp_value # double assign to temp#{n} to avoid "assigned but unused variable" "(temp#{n} = temp#{n} = #{cur_node}#{'.type' if seq_head}; true)" end end