class Magick::RVG::PathData
def curveto(abs, x1, y1, x2, y2, x, y, *coords)
true the coordinates are absolute, otherwise
If abs is
Add a curveto (cubic Bezier) command.
def curveto(abs, x1, y1, x2, y2, x, y, *coords) @path << sprintf('%s%g,%g %g,%g %g,%g ', (abs ? 'C' : 'c'), x1, y1, x2, y2, x, y) # "multiple sets of coordinates may be specified to draw a polybezier" add_points(6, *coords) end