class Magick::Image
def texture_floodfill(x, y, texture)
def texture_floodfill(x, y, texture) target = pixel_color(x, y) texture_flood_fill(target, texture, x, y, FloodfillMethod) end
def texture_floodfill(x, y, texture) target = pixel_color(x, y) texture_flood_fill(target, texture, x, y, FloodfillMethod) end