class AASM::StateMachineStore
def register(klass, overwrite = false, state_machine = nil)
do not overwrite existing state machines, which could have been created by
def register(klass, overwrite = false, state_machine = nil) raise "Cannot register #{klass}" unless klass.is_a?(Class) case name = template = overwrite when FalseClass then stores[klass.to_s] ||= new when TrueClass then stores[klass.to_s] = new when Class then stores[klass.to_s] = stores[template.to_s].clone when Symbol then stores[klass.to_s].register(name, state_machine) when String then stores[klass.to_s].register(name, state_machine) else raise "Don't know what to do with #{overwrite}" end end