module AASM
def aasm_failed(state_machine_name, event_name, old_state, failures = [])
def aasm_failed(state_machine_name, event_name, old_state, failures = []) if self.respond_to?(:aasm_event_failed) self.aasm_event_failed(event_name, old_state.name) end if AASM::StateMachineStore.fetch(self.class, true).machine(state_machine_name).config.whiny_transitions raise AASM::InvalidTransition.new(self, event_name, state_machine_name, failures) else false end end