class Aws::MediaConvert::Types::Av1Settings


@see docs.aws.amazon.com/goto/WebAPI/mediaconvert-2017-08-29/Av1Settings AWS API Documentation
@return [String]
Higher.
Low. For content with a wider variety of textures, set it to High or
homogeneous content, such as cartoons and video games, set it to
value for Adaptive quantization depending on your content. For
setting: When you enable spatial adaptive quantization, set the
complex texture, you might choose to disable this feature. Related
focusing their attention on a part of the screen with a lot of
viewer’s attention is likely to be. If viewers are likely to be
Note, though, that this feature doesn’t take into account where the
Enabling this feature will almost always improve your video quality.
fewer bits and smooth textured blocks are encoded with more bits.
noticeable. For example, complex textured blocks are encoded with
uses more bits on areas where any small distortion will be
sustain more distortion with no noticeable visual degradation and
enable this feature, the encoder uses fewer bits on areas that can
frame based on spatial variation of content complexity. When you
Keep the default value, Enabled, to adjust quantization within each
@!attribute [rw] spatial_adaptive_quantization
@return [Integer]
of macroblock rows.
pictures, this value must be less than or equal to half the number
than or equal to the number of macroblock rows. For interlaced
4, 8, 16, or 32. For progressive pictures, this value must be less
Specify the number of slices per picture. This value must be 1, 2,
@!attribute [rw] slices
@return [String]
or VBR.‘
only quality-defined variable bitrate (QVBR). You can”t use CBR
’With AV1 outputs, for rate control mode, MediaConvert supports
@!attribute [rw] rate_control_mode
@return [Types::Av1QvbrSettings]
control mode.
H.265 codec. Use these settings only when you set QVBR for Rate
Settings for quality-defined variable bitrate encoding with the
@!attribute [rw] qvbr_settings
@return [Integer]
better video quality.
lower bitrate and smaller file size; choose a smaller number for
encoding, we recommend using 7 or 15. Choose a larger number for a
Specify from the number of B-frames, in the range of 0-15. For AV1
@!attribute [rw] number_b_frames_between_reference_frames
@return [Integer]
second as 5000000. Required when Rate control mode is QVBR.
Maximum bitrate in bits/second. For example, enter five megabits per
@!attribute [rw] max_bitrate
@return [Float]
1) * x), where x is an integer value.
be greater than zero and preferably equal to 1 + ((numberBFrames +
MediaConvert doesn’t support GOP length in seconds. This value must
Specify the GOP length (keyframe interval) in frames. With AV1,
@!attribute [rw] gop_size
@return [Integer]
Framerate. In this example, specify 23.976.
use frame rate conversion, provide the value as a decimal number for
FramerateNumerator. When you use the console for transcode jobs that
of this fraction. In this example, use 24000 for the value of
/ 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator
conversion, specify the frame rate as a fraction. For example, 24000
When you use the API for transcode jobs that use frame rate
@!attribute [rw] framerate_numerator
@return [Integer]
a decimal number for Framerate. In this example, specify 23.976.
transcode jobs that use frame rate conversion, provide the value as
value of FramerateDenominator. When you use the console for
denominator of this fraction. In this example, use 1001 for the
/ 1001 = 23.976 fps. Use FramerateDenominator to specify the
conversion, specify the frame rate as a fraction. For example, 24000
When you use the API for transcode jobs that use frame rate
@!attribute [rw] framerate_denominator
@return [String]
least 128x96.
When you choose FrameFormer, your input video resolution must be at
increases the transcoding time and incurs a significant add-on cost.
conversion method frame by frame. Note that using FrameFormer
motion-compensated interpolation. FrameFormer uses the best
converted from its original cadence: Choose FrameFormer to do
conversions, especially if your source video has already been
might introduce undesirable video artifacts. For complex frame rate
stutter: Choose Interpolate. This results in a smooth picture, but
value, Drop duplicate. For numerically complex conversions, to avoid
such as 60 fps to 30 fps: We recommend that you keep the default
or decreasing the frame rate. For numerically simple conversions,
Choose the method that you want MediaConvert to use when increasing
@!attribute [rw] framerate_conversion_algorithm
@return [String]
If you choose Custom, specify your frame rate as a fraction.
shown in the dropdown list are decimal approximations of fractions.
frame rate from the dropdown list or choose Custom. The framerates
Follow source. If you want to do frame rate conversion, choose a
If you want to keep the same frame rate as the input video, choose
Use the Framerate setting to specify the frame rate for this output.
@!attribute [rw] framerate_control
@return [String]
preprocessor.
include Film grain synthesis, you cannot include the Noise reducer
we recommend that you keep the default value, Disabled. When you
level 5, 6, 7, or 8 outputs. For QVBR quality level 9 or 10 outputs
you choose Enabled to reduce the bandwidth of your QVBR quality
with similar quality synthesized AV1 film grain. We recommend that
Film grain synthesis replaces film grain present in your content
@!attribute [rw] film_grain_synthesis
@return [String]
Specify the Bit depth. You can choose 8-bit or 10-bit.
@!attribute [rw] bit_depth
@return [String]
quantization.
enable. The value that you choose here applies to Spatial adaptive
Specify the strength of any adaptive quantization filters that you
@!attribute [rw] adaptive_quantization
the value AV1.
Required when you set Codec, under VideoDescription>CodecSettings to