class ActionDispatch::Journey::GTG::Simulator
:nodoc:
def initialize(transition_table)
def initialize(transition_table) @tt = transition_table end
def memos(string)
def memos(string) input = StringScanner.new(string) state = INITIAL_STATE start_index = 0 while sym = input.scan(%r([/.?]|[^/.?]+)) end_index = start_index + sym.length state = tt.move(state, string, start_index, end_index) start_index = end_index end acceptance_states = state.each_with_object([]) do |s_d, memos| s, idx = s_d memos.concat(tt.memo(s)) if idx.nil? && tt.accepting?(s) end acceptance_states.empty? ? yield : acceptance_states end