class Prism::AndNode

Experimental RBS support (using type sampling data from the type_fusion project).

# sig/prism/node.rbs

class Prism::AndNode < Prism::Node
  def accept: (Analyzer::Visitor visitor) -> Array[Prism::LocalVariableReadNode]
end

^^^^^^^^^^^^^^
left and right
Represents the use of the ‘&&` operator or the `and` keyword.

def self.type

def self.type: () -> Symbol

class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type
  :and_node
end

def accept(visitor)

Experimental RBS support (using type sampling data from the type_fusion project).

def accept: (Analyzer::Visitor visitor) -> (Prism::ParenthesesNode | Prism::CallNode)

This signature was generated using 2 samples from 1 application.

def accept: (Visitor visitor) -> void
def accept(visitor)
  visitor.visit_and_node(self)
end

def child_nodes

def child_nodes: () -> Array[nil | Node]
def child_nodes
  [left, right]
end

def comment_targets

def comment_targets: () -> Array[Node | Location]
def comment_targets
  [left, right, operator_loc]
end

def compact_child_nodes

def compact_child_nodes: () -> Array[Node]
def compact_child_nodes
  [left, right]
end

def copy(**params)

def copy: (**params) -> AndNode
def copy(**params)
  AndNode.new(
    params.fetch(:left) { left },
    params.fetch(:right) { right },
    params.fetch(:operator_loc) { operator_loc },
    params.fetch(:location) { location },
  )
end

def deconstruct_keys(keys)

def deconstruct_keys: (Array[Symbol] keys) -> { left: Node, right: Node, operator_loc: Location, location: Location }
def deconstruct_keys(keys)
  { left: left, right: right, operator_loc: operator_loc, location: location }
end

def initialize(left, right, operator_loc, location)

def initialize: (Node left, Node right, Location operator_loc, Location location) -> void
def initialize(left, right, operator_loc, location)
  @newline = false
  @left = left
  @right = right
  @operator_loc = operator_loc
  @location = location
end

def inspect(inspector = NodeInspector.new)

def inspect(NodeInspector inspector) -> String
def inspect(inspector = NodeInspector.new)
  inspector << inspector.header(self)
  inspector << "├── left:\n"
  inspector << inspector.child_node(left, "│   ")
  inspector << "├── right:\n"
  inspector << inspector.child_node(right, "│   ")
  inspector << "└── operator_loc: #{inspector.location(operator_loc)}\n"
  inspector.to_str
end

def operator

def operator: () -> String
def operator
  operator_loc.slice
end

def type

def type: () -> Symbol

keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you

method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type
  :and_node
end