class Prism::InNode
^^^^^^^^^^^
case a; in b then c end
Represents the use of the ‘in` keyword in a case statement.
def self.type
class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type :in_node end
def accept(visitor)
def accept(visitor) visitor.visit_in_node(self) end
def child_nodes
def child_nodes [pattern, statements] end
def comment_targets
def comment_targets [pattern, *statements, in_loc, *then_loc] end
def compact_child_nodes
def compact_child_nodes compact = [] compact << pattern compact << statements if statements compact end
def copy(**params)
def copy(**params) InNode.new( params.fetch(:pattern) { pattern }, params.fetch(:statements) { statements }, params.fetch(:in_loc) { in_loc }, params.fetch(:then_loc) { then_loc }, params.fetch(:location) { location }, ) end
def deconstruct_keys(keys)
def deconstruct_keys(keys) { pattern: pattern, statements: statements, in_loc: in_loc, then_loc: then_loc, location: location } end
def in
def in in_loc.slice end
def initialize(pattern, statements, in_loc, then_loc, location)
def initialize(pattern, statements, in_loc, then_loc, location) @newline = false @pattern = pattern @statements = statements @in_loc = in_loc @then_loc = then_loc @location = location end
def inspect(inspector = NodeInspector.new)
def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) inspector << "├── pattern:\n" inspector << inspector.child_node(pattern, "│ ") if (statements = self.statements).nil? inspector << "├── statements: ∅\n" else inspector << "├── statements:\n" inspector << statements.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "├── in_loc: #{inspector.location(in_loc)}\n" inspector << "└── then_loc: #{inspector.location(then_loc)}\n" inspector.to_str end
def then
def then then_loc&.slice end
def type
keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you
method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type :in_node end