class Prism::UndefNode
^^^^^^^^^^^^^^^^^^^^^^
undef :foo, :bar, :baz
Represents the use of the ‘undef` keyword.
def self.type
class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type :undef_node end
def accept(visitor)
def accept(visitor) visitor.visit_undef_node(self) end
def child_nodes
def child_nodes [*names] end
def comment_targets
def comment_targets [*names, keyword_loc] end
def compact_child_nodes
def compact_child_nodes [*names] end
def copy(**params)
def copy(**params) UndefNode.new( params.fetch(:names) { names }, params.fetch(:keyword_loc) { keyword_loc }, params.fetch(:location) { location }, ) end
def deconstruct_keys(keys)
def deconstruct_keys(keys) { names: names, keyword_loc: keyword_loc, location: location } end
def initialize(names, keyword_loc, location)
def initialize(names, keyword_loc, location) @newline = false @names = names @keyword_loc = keyword_loc @location = location end
def inspect(inspector = NodeInspector.new)
def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) inspector << "├── names: #{inspector.list("#{inspector.prefix}│ ", names)}" inspector << "└── keyword_loc: #{inspector.location(keyword_loc)}\n" inspector.to_str end
def keyword
def keyword keyword_loc.slice end
def type
keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you
method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type :undef_node end