class Prism::FindPatternNode

^^^^^^^^^^^^^^^^^^^^
foo in Foo(*bar, baz, *qux)
^^^^^^^^^^^^^^^^^
foo in [*bar, baz, *qux]
^^^^^^^^^^^^^^^
foo in *bar, baz, *qux
Represents a find pattern in pattern matching.

def self.type

def self.type: () -> Symbol

class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type
  :find_pattern_node
end

def accept(visitor)

def accept: (Visitor visitor) -> void
def accept(visitor)
  visitor.visit_find_pattern_node(self)
end

def child_nodes

def child_nodes: () -> Array[nil | Node]
def child_nodes
  [constant, left, *requireds, right]
end

def closing

def closing: () -> String?
def closing
  closing_loc&.slice
end

def comment_targets

def comment_targets: () -> Array[Node | Location]
def comment_targets
  [*constant, left, *requireds, right, *opening_loc, *closing_loc]
end

def compact_child_nodes

def compact_child_nodes: () -> Array[Node]
def compact_child_nodes
  compact = []
  compact << constant if constant
  compact << left
  compact.concat(requireds)
  compact << right
  compact
end

def copy(**params)

def copy: (**params) -> FindPatternNode
def copy(**params)
  FindPatternNode.new(
    params.fetch(:constant) { constant },
    params.fetch(:left) { left },
    params.fetch(:requireds) { requireds },
    params.fetch(:right) { right },
    params.fetch(:opening_loc) { opening_loc },
    params.fetch(:closing_loc) { closing_loc },
    params.fetch(:location) { location },
  )
end

def deconstruct_keys(keys)

def deconstruct_keys: (Array[Symbol] keys) -> { constant: Node?, left: Node, requireds: Array[Node], right: Node, opening_loc: Location?, closing_loc: Location?, location: Location }
def deconstruct_keys(keys)
  { constant: constant, left: left, requireds: requireds, right: right, opening_loc: opening_loc, closing_loc: closing_loc, location: location }
end

def initialize(constant, left, requireds, right, opening_loc, closing_loc, location)

def initialize: (Node? constant, Node left, Array[Node] requireds, Node right, Location? opening_loc, Location? closing_loc, Location location) -> void
def initialize(constant, left, requireds, right, opening_loc, closing_loc, location)
  @newline = false
  @constant = constant
  @left = left
  @requireds = requireds
  @right = right
  @opening_loc = opening_loc
  @closing_loc = closing_loc
  @location = location
end

def inspect(inspector = NodeInspector.new)

def inspect(NodeInspector inspector) -> String
def inspect(inspector = NodeInspector.new)
  inspector << inspector.header(self)
  if (constant = self.constant).nil?
    inspector << "├── constant: ∅\n"
  else
    inspector << "├── constant:\n"
    inspector << constant.inspect(inspector.child_inspector("│   ")).delete_prefix(inspector.prefix)
  end
  inspector << "├── left:\n"
  inspector << inspector.child_node(left, "│   ")
  inspector << "├── requireds: #{inspector.list("#{inspector.prefix}│   ", requireds)}"
  inspector << "├── right:\n"
  inspector << inspector.child_node(right, "│   ")
  inspector << "├── opening_loc: #{inspector.location(opening_loc)}\n"
  inspector << "└── closing_loc: #{inspector.location(closing_loc)}\n"
  inspector.to_str
end

def opening

def opening: () -> String?
def opening
  opening_loc&.slice
end

def type

def type: () -> Symbol

keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you

method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type
  :find_pattern_node
end