class Prism::RangeNode
Experimental RBS support (using type sampling data from the type_fusion project).
# sig/prism/node.rbs class Prism::RangeNode < Prism::Node def initialize: (Integer flags, Prism::IntegerNode left, Prism::IntegerNode right, Prism::Location operator_loc, Prism::Location location) -> void end
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
c if a =~ /left/ … b =~ /right/
^^^^
1..2
Represents the use of the ‘..` or `…` operators.
def self.type
class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type :range_node end
def accept(visitor)
def accept(visitor) visitor.visit_range_node(self) end
def child_nodes
def child_nodes [left, right] end
def comment_targets
def comment_targets [*left, *right, operator_loc] end
def compact_child_nodes
def compact_child_nodes compact = [] compact << left if left compact << right if right compact end
def copy(**params)
def copy(**params) RangeNode.new( params.fetch(:flags) { flags }, params.fetch(:left) { left }, params.fetch(:right) { right }, params.fetch(:operator_loc) { operator_loc }, params.fetch(:location) { location }, ) end
def deconstruct_keys(keys)
def deconstruct_keys(keys) { flags: flags, left: left, right: right, operator_loc: operator_loc, location: location } end
def exclude_end?
def exclude_end? flags.anybits?(RangeFlags::EXCLUDE_END) end
def initialize(flags, left, right, operator_loc, location)
Experimental RBS support (using type sampling data from the type_fusion project).
def initialize: (Integer flags, Prism::IntegerNode left, Prism::IntegerNode right, Prism::Location operator_loc, Prism::Location location) -> void
This signature was generated using 1 sample from 1 application.
def initialize(flags, left, right, operator_loc, location) @newline = false @flags = flags @left = left @right = right @operator_loc = operator_loc @location = location end
def inspect(inspector = NodeInspector.new)
def inspect(inspector = NodeInspector.new) inspector << inspector.header(self) flags = [("exclude_end" if exclude_end?)].compact inspector << "├── flags: #{flags.empty? ? "∅" : flags.join(", ")}\n" if (left = self.left).nil? inspector << "├── left: ∅\n" else inspector << "├── left:\n" inspector << left.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end if (right = self.right).nil? inspector << "├── right: ∅\n" else inspector << "├── right:\n" inspector << right.inspect(inspector.child_inspector("│ ")).delete_prefix(inspector.prefix) end inspector << "└── operator_loc: #{inspector.location(operator_loc)}\n" inspector.to_str end
def operator
def operator operator_loc.slice end
def type
keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you
method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type :range_node end