class Prism::DefNode

^^^^^^^^^^
end
def method
Represents a method definition.

def self.type

def self.type: () -> Symbol

class, but should be faster in a case statement or an array comparison.
Note that like #type, it will still be slower than using == for a single
splitting on the type of the node without having to do a long === chain.
Similar to #type, this method returns a symbol that you can use for
def self.type
  :def_node
end

def accept(visitor)

def accept: (Visitor visitor) -> void
def accept(visitor)
  visitor.visit_def_node(self)
end

def child_nodes

def child_nodes: () -> Array[nil | Node]
def child_nodes
  [receiver, parameters, body]
end

def comment_targets

def comment_targets: () -> Array[Node | Location]
def comment_targets
  [name_loc, *receiver, *parameters, *body, def_keyword_loc, *operator_loc, *lparen_loc, *rparen_loc, *equal_loc, *end_keyword_loc]
end

def compact_child_nodes

def compact_child_nodes: () -> Array[Node]
def compact_child_nodes
  compact = []
  compact << receiver if receiver
  compact << parameters if parameters
  compact << body if body
  compact
end

def copy(**params)

def copy: (**params) -> DefNode
def copy(**params)
  DefNode.new(
    params.fetch(:name) { name },
    params.fetch(:name_loc) { name_loc },
    params.fetch(:receiver) { receiver },
    params.fetch(:parameters) { parameters },
    params.fetch(:body) { body },
    params.fetch(:locals) { locals },
    params.fetch(:def_keyword_loc) { def_keyword_loc },
    params.fetch(:operator_loc) { operator_loc },
    params.fetch(:lparen_loc) { lparen_loc },
    params.fetch(:rparen_loc) { rparen_loc },
    params.fetch(:equal_loc) { equal_loc },
    params.fetch(:end_keyword_loc) { end_keyword_loc },
    params.fetch(:location) { location },
  )
end

def deconstruct_keys(keys)

def deconstruct_keys: (Array[Symbol] keys) -> { name: Symbol, name_loc: Location, receiver: Node?, parameters: ParametersNode?, body: Node?, locals: Array[Symbol], def_keyword_loc: Location, operator_loc: Location?, lparen_loc: Location?, rparen_loc: Location?, equal_loc: Location?, end_keyword_loc: Location?, location: Location }
def deconstruct_keys(keys)
  { name: name, name_loc: name_loc, receiver: receiver, parameters: parameters, body: body, locals: locals, def_keyword_loc: def_keyword_loc, operator_loc: operator_loc, lparen_loc: lparen_loc, rparen_loc: rparen_loc, equal_loc: equal_loc, end_keyword_loc: end_keyword_loc, location: location }
end

def def_keyword

def def_keyword: () -> String
def def_keyword
  def_keyword_loc.slice
end

def end_keyword

def end_keyword: () -> String?
def end_keyword
  end_keyword_loc&.slice
end

def equal

def equal: () -> String?
def equal
  equal_loc&.slice
end

def initialize(name, name_loc, receiver, parameters, body, locals, def_keyword_loc, operator_loc, lparen_loc, rparen_loc, equal_loc, end_keyword_loc, location)

def initialize: (Symbol name, Location name_loc, Node? receiver, ParametersNode? parameters, Node? body, Array[Symbol] locals, Location def_keyword_loc, Location? operator_loc, Location? lparen_loc, Location? rparen_loc, Location? equal_loc, Location? end_keyword_loc, Location location) -> void
def initialize(name, name_loc, receiver, parameters, body, locals, def_keyword_loc, operator_loc, lparen_loc, rparen_loc, equal_loc, end_keyword_loc, location)
  @newline = false
  @name = name
  @name_loc = name_loc
  @receiver = receiver
  @parameters = parameters
  @body = body
  @locals = locals
  @def_keyword_loc = def_keyword_loc
  @operator_loc = operator_loc
  @lparen_loc = lparen_loc
  @rparen_loc = rparen_loc
  @equal_loc = equal_loc
  @end_keyword_loc = end_keyword_loc
  @location = location
end

def inspect(inspector = NodeInspector.new)

def inspect(NodeInspector inspector) -> String
def inspect(inspector = NodeInspector.new)
  inspector << inspector.header(self)
  inspector << "├── name: #{name.inspect}\n"
  inspector << "├── name_loc: #{inspector.location(name_loc)}\n"
  if (receiver = self.receiver).nil?
    inspector << "├── receiver: ∅\n"
  else
    inspector << "├── receiver:\n"
    inspector << receiver.inspect(inspector.child_inspector("│   ")).delete_prefix(inspector.prefix)
  end
  if (parameters = self.parameters).nil?
    inspector << "├── parameters: ∅\n"
  else
    inspector << "├── parameters:\n"
    inspector << parameters.inspect(inspector.child_inspector("│   ")).delete_prefix(inspector.prefix)
  end
  if (body = self.body).nil?
    inspector << "├── body: ∅\n"
  else
    inspector << "├── body:\n"
    inspector << body.inspect(inspector.child_inspector("│   ")).delete_prefix(inspector.prefix)
  end
  inspector << "├── locals: #{locals.inspect}\n"
  inspector << "├── def_keyword_loc: #{inspector.location(def_keyword_loc)}\n"
  inspector << "├── operator_loc: #{inspector.location(operator_loc)}\n"
  inspector << "├── lparen_loc: #{inspector.location(lparen_loc)}\n"
  inspector << "├── rparen_loc: #{inspector.location(rparen_loc)}\n"
  inspector << "├── equal_loc: #{inspector.location(equal_loc)}\n"
  inspector << "└── end_keyword_loc: #{inspector.location(end_keyword_loc)}\n"
  inspector.to_str
end

def lparen

def lparen: () -> String?
def lparen
  lparen_loc&.slice
end

def operator

def operator: () -> String?
def operator
  operator_loc&.slice
end

def rparen

def rparen: () -> String?
def rparen
  rparen_loc&.slice
end

def type

def type: () -> Symbol

keys will use a jump table.
you can take advantage of the fact that case statements with all symbol
it uses a single integer comparison, but also because if you're on CRuby
can use for comparison. This is faster than the other approaches because
Instead, you can call #type, which will return to you a symbol that you

method calls, and/or array allocations.
these approaches are relatively slow because of the constant lookups,
case statement and doing `case node; when cls1; when cls2; end`. Both of
calling `[cls1, cls2].include?(node.class)` or putting the node into a
classes to see what kind of behavior to perform. Usually this is done by
Sometimes you want to check an instance of a node against a list of
def type
  :def_node
end